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share-manship-ligi-legend-post-1 – test

We share our impressions. League of legends post.

Who managed to play new mode, dominion, https://www.popularslotgames.co.uk/popular-microgaming-slots share your impressions.
I played 3 rounds and impressions!
Well, firstly: the new tactics of the game- t.e. There are no “lines”, but there is a “circle” with five towers that need to be captured.
Secondly: a new system of points.e. It is not the team that will win the turrets to the nexus faster, but who will capture more and hold the tower longer. At the beginning of the round, the team has 500 points, which are reduced as the enemy captures the towers, and that team that does not have points will lose, loses.
Thirdly: it has become much more dynamic! Resapavn lasts only 15 seconds (at any level) and you start immediately with level 3 (and getting to the tower you get 4) and with 1370 coins, which allows you to make a decent purchase at the beginning of the round, + money is accumulating 6 per second (!), which generally allows you to completely “collect” the champion by the 15th minute of the game.
A huge number of new items that are characteristic of this regime also appeared. Basically, they are all to the number of lives, because even TEEMO can go there with 2.5 to hp at 18 level.
2 new ones sang, in which I did not really figure it out: C. But I know that one makes one minion by proximity, well, very huge and it becomes difficult to break through.
All the heroes made a new animation- the animation of the capture of the tower, which looks very beautiful.
About the map: as written above, the map is a “circle” with five towers that need to be captured and held. Also on the map appeared “free” buffs- you just run by and take acceleration or chill. And in the middle there are 2 mega-bafs, one for each team. Mega, because at some time they give +300 to CP and armor and actually a little … armor Lolchito? (Well, how does Shen’a Ult for example, gives armor).
Hooray! Dominion was turned on forever!.
Well, in my opinion everything that I could remember from a couple of fights. I was satisfied.
Try it yourself and evaluate.

We played somewhere around 20 rounds in 3 days. According to observations, you can already make a list of heroes who are dragging, in the order of drop in utility.
1. Fast: Rammus, Zilean, Jeanne. Quick rash at the beginning of the game on GOSTs and under the buffs of accelerating heroes usually leads to big problems with the opponent. In this case, it is categorically impossible to take sleeping.To. except Busta for speed, she cannot help.
2. With ultraships acting at a great distance: Ash, Lax, Ezreal, Gankplack, TF: since at the moment Backdor is simply dominated by the map, it is often unable to reach the point. These heroes can bring down the capture and win an extra 5 seconds (4 as long as you can capture and 1 while the capture itself begins). The utility of the cartoon ultus was not checked, t.To. He never came across us once, and we did not take him.
3. Map control: Shako, Timo. Everything is clear here: the point is arranged with mushrooms/clowns and the capture plan will be slightly violated. And you can also troll the enemy: how do you like such a moment when on the coveted plus, indicating Hilka, 3-4 traps of Shako costs?
4. Fat Damagers: because of their fat content, they do not die stupidly, which is very important when a defended point or, for example, distracting opponents, while someone else captures an abandoned point.
5. The rest: everything is already directly dependent on the peak of the enemy. Mostly everything is useful, just sometimes the peak of enemies is banal better. But if the exception is from this:
100500: support: SORAKA, SONA. Yes, only these (at least we checked them). A special buff acts on the card, which at times increases damage. In such a situation, trying to breathe a ally or you can not even try. Otherwise: Soraki has large CDs, the first skill beats weakly, and she flares up for four. Sona has no accurate skulls except the ultra: the first goes to the closest goal. When trying to knock down the grip, he usually goes to creeps. Well, she flares up too bad.
I would also like to say something about the assembly. If you intend to capture points in large quantities or even backdrop, then it is worth collecting Priscilla’s Blassing: it increases the speed of running, and passively the speed of capture of the points. Also, if item is blocked from your assembly, then just look at what is collected from its parts. Most often, all closed has a dominion analogue collected from absolutely the same at the same price.
About banks: they are needed, but rarely. But, if the enemy team has an Invizer, then do not skimp on Orakl, 250 Gold accumulates quickly enough. The rest, as many have seen, are blocked
Another important aspect: 1-2 times per game you and your opponents give a quest. You need to capture the opponent’s point and hold your opponents similar to your point as the goal of capture. For execution, they will give Buff the entire team, increasing the damage by 10%. I must say that this buff is so useful that after a successful capture of the quest point, we quickly made 5-0.
And yes, I really do not advise playing solo. Even in a bonus of 3 people there are problems with tympatics. Full premoid for Dominion almost Masthev.

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